Score and Health Bar Game Maker Tutorial
Newest video release related to
Watch this “Score and Health Bar Game Maker Tutorial” video below:
A short game maker tutorial on how to add score and a health system to your game…(read more)
Everything you want to know just here you will find
Newest video release related to
Watch this “Score and Health Bar Game Maker Tutorial” video below:
A short game maker tutorial on how to add score and a health system to your game…(read more)
Why do the feet stay there??
Okay, so how do I make it so that when I attack and damage an enemy, I make his health bar appear above his head? basically this but for all enemies. I used creation event for setting the health to 5, then each hit sets it relative to -1, and draws the health, but no bar is visible. I set the coords to positive values and I still can't see it, despite the dimensions being more than twice the image width
love this video thanks for the help
making my own game to a squrriel called The Angry Squrriel (The stolen pinecone)
and the HP and scoreboard fits to my game perfect thanks mate
could you send me the code for fnt please
this didn't work
3:60 "oh yeah did you like that?"
never thought a game maker tutorial could be this sexy
My character gets health damage, but nothing happens once the health goes down all the way.
not working
In my sonic game once sonic dies his life's go to -3! i checked relative and that's where the problem happens it takes the life's by -4 even thought i only typed -1!
For some reason when I make a health bar the health bar works but my player is invisible…
@Cameron Penner i only have the no font on that menu what i done now? help
how do i use the built in healthbar but have more then 100 health?
Hey Cameron, can you show a tutorial on how to have the Health Bar, and Score show inside the view…
i have a problem whenever my person touches the enemy it gets minus when it doesnt touch the onject its stays the 100 health
i dont have fnt_score
once my char dies the healthbar doesnt reset
Hey i have a little bigger level, so the health and score will show OUT of the vision range. Is there a way to get the health to follow me like the camera does?
i have a gif animation of my enemy spaceships explodeing but when i kill a enemy and they explode the gif keeps replaying, how do i make so it only plays once?
Guys, my health bar appears behind all the platforms. Can anyone help?
Hello, I am new in game maker and since it is possible to do a bar of xp, a bar of health and that increases according to the level, as a game rpg. Thank you
My enemy keeps disappearing after having their health points however when I shoot at them they disappear eventually.
how do I make my character die without restarting the game
thx this helped A LOT
very helpful, thank you
The font wont work
hello, how do i make the controller move with the view, like if the view is set to follow the player 😛
i dont have a set font tool (im using pro edition)
nice video but how would you display the highest score achieved in another room and the score you got next to it
Hey is there a way in code of displaying text for only a short period of time?
For example; i want to hit enemies and i want the amount of health they lost to be showed briefly above there heads for about 1 seconds and then deleting itself or just becoming non visible? PLEASE HELP
Awesome.
any one umm… if you download Gamemaker installer not studio especially free it has to many limits on studio 🙁 so only get studio if you are just testing or pre-pretesting
WOW dude your pretty good I gonna sub..im 2,098!!!
the shooting function doesn't work with this, it crashes because of
ERROR in
action number 7
of Draw Event
for object obj_controller:
Error in expression:obj_player.ammo
position 12: Unknown variable ammo
Thank you soo much
thank you ! but i want to add score every second can you plz help me out
i was using gm8 and i tried the health bar thing and it worked just fine but know that im using to game maker studio when my health bar reaches 0 for some reason it doesn't destroy the instance it executes the restart game event in my death object